I want to get FTL: Faster Than Light on my laptop. In my device specifics the following is written: Intel (R) Celeron (R) CPU N3060 @ 1.60 GHz
1.60 GHz. Does that mean I have dual core so that I can play games that need 2ghz fluently? Or specifically FTL: Faster Than Light?
The game will probably run smoothly there.
Maybe. It depends on the overall performance and this hardware is really no game hardware, so it will always scratch the limit of unplayability. Adding the clock frequency for each core is pointless and useless: It always remains at 1.6GHz.
Hay,
the game should run for you at the minimum. Your CPU has a base clock of 1.6 Ghz but can still clock at 2 Ghz. Shouldn't be a problem from my point of view
You're right but the "game" is not an AAA title but a game from 2012 c:
https://store.steampowered.com/.../?l=german
1.6GHz means that your CPU performs 1.6 * 10 ^ 9 switching operations per second. The processor essentially consists (in addition to escaping point units, instruction set and cache) of transistors with which logical operations can be carried out by interconnecting them. Hertz (Hz) is the SI unit for a periodic signal per second, Giga (G) the size unit.
The frequency of your CPU has absolutely nothing to do with the number of cores, besides that your "calculation" makes no sense at all, I don't understand how and why you want to deduce it from the Hertz number.
The N3060 is actually a dual core CPU without HTT with the HD400 as GPU. 1.6GHz is its basic clock, depending on the power target and cooling it can also clock up to 2.48GHz.
Games don't "need" a specific frequency, they need computing power from both the CPU and the GPU (in your case an IGP) to calculate the raster graphics. The frequency of the processors alone says very little about their performance.
With the N3060 / HD400 you will hardly be able to play any games smoothly, this is a small Celeron chip that is not intended for gaming.
FTL will probably run to a certain extent, that's only 2D / 8bit graphics anyway.