Laptop CPU throttled to 60%?

Un
- in Gaming
3

I have a gaming laptop with windows 10. With csgo, I always have fps fluctuating between 70 and 120 on high settings. If I turn down the settings and the graphics card load is accordingly low, the fps change little, they just fluctuate slightly less. The cpu utilization (the cpu should be responsible for the low fps) is constant at max 60%, so I fear that the cpu is somehow throttled.

Br

If you have already switched off vertical synchronization both in-game and in the graphics driver for your tests, there should be a noticeable change in the FPS between low and maximum details.

Of course, you are not allowed to turn all setting wheels (V_Sync + details + resolution + CPU limit) at the same time wildly and uncoordinated.

Un

I have always deactivated vsync after I set the setting lower, unfortunately nothing has changed

Br

You have to deactivate V-Sync and Fresync / G-Sync both in the driver and in the game at the same time if it does not go out above a maximum of 120 FPS peak with CS: GO despite the minimum resolution (720p) and at the same time reduced details to a minimum.

Please state the exact hardware parameters of your "gaming notebook". (The most important things are the CPU and graphics card of the book)

In any case, you can't change the internal transmission bandwidth of the signal transmission interface between the mainboard and the laptop display (internal VGA, HDMI anything up to Displayport). Depending on the resolution, the transmission standard specifies the data bandwidth for the signal transmission from the graphics card to the display.

You must not confuse the theoretical rendering performance of the system and graphics card with the transmission link between graphics card output and monitor input in signal transmission.

However, it can't be a real (or modern) "gaming book" if it can't even maintain 120 FPS continuously in 1080p in CS: GO even at low details.